So here is my current project, a compound-bow (Hoyt Ruckus). Not everything is finished yet, have to soften many of my edges, some smoothing issues also, and some parts aren't even finish with modeling.
Anyway, I'm quite confident with my progress, most difficult shapes I've modeled so far. Already learned a few things about meshflow and highpoly modelling.
So here're the pic's:
Posts mit dem Label Render werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Render werden angezeigt. Alle Posts anzeigen
Montag, 13. Januar 2014
Compound Bow - Highpoly - Part 1
Labels:
3D,
3ds Max,
CG,
compound bow,
fuse,
Highpoly,
hoyt,
interceptor,
Mental Ray,
mkaesch,
mkäsch,
PSE,
Render,
ruckus,
supra idler cam,
Weapons,
WIP
Sonntag, 29. Januar 2012
Duesenberg - Engine WIP
Started to work on the engine. just some little parts here to get an idea of the main construciton and some reference points.
Freitag, 26. August 2011
Science Fiction floor - Modular modeling
WIP of my 3D Modeling Examination. I have to build a SciFi floor with modular pieces, 75.000 Tris & 3 Textures Packs (Diff, Spec, Norm, Glow, etc) with a size of 2048 pixes are allowed. The usage of realtime shaders isnt asked, will be (mental ray) rendered at the end.
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| Final blockout. Tricount is 38.238 at the moment, so I´ve many space for additonal modules, the length, maybe an opened door etc. |
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| The highpoly. Not sure about any single detail, some meshes are still lowpoly´s |
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| Another version of my wall module. Got to add a frame for the vent. |
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| Close up of my door. |
Dienstag, 2. August 2011
Duesenberg SJ Speedster Weymann - Final Highpoly
Finished the HP of my Duesenberg. Got to complete the interior parts and afterwards some close up renderers & wires will follow. Also heading for the engine and of cos the game-mesh.
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| Mental Ray reflection test of my final highpoly :D Smoothed 2 times |
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| Mental Ray reflection test of my final highpoly :D Smoothed 2 times |
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| the wires..reduced turbo-smooth iterations to 1 for better cognizability. |
Samstag, 2. Juli 2011
Planetcracker - Highpoly - Part 2
Dienstag, 16. November 2010
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