Samstag, 30. März 2013

Modular Cathedral - Update 9

Progress! Only a small update today (neeeeeeed moar time!!!!) Started with the ceiling and played around with my major-layout. Not 100% sure about anything, still testing around :)

Next two days are free and will be full-nerd days. Stay prepared for the next update on monday :)

Samstag, 9. März 2013

Modular Cathedral - Update 7

I've reworked my Gate. Also created a bunch of new segments and tested them in UDK. I got asked for my normalmap import settings and material setup, so I post it here.
Some highpoly-sculpts can be found too.


Montag, 4. März 2013

Modular Cathedral - Update 3


Finished the first modules and throwed it into UDK. Holes and z-fighting everywhere, lots of stuff is still do to. Everything is work in progress of course...

Complete scene is rendered with 2 tileable materials, 4096 Px textures, wohooo :D