Mittwoch, 13. Juli 2011

Planetcracker - Baked Lowpoly/Texturing

Baked the lowpoly! Two textures packs with normal/spec/diff/glow, some parts still need to be (re)baked. Just throw a basic material and some colors on it. Now its NDO time, creating more surface detail like on top of the "arm" in second picture.

Pics are made with Xoliulshader, 3ds Max.

 




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