Mittwoch, 30. März 2011

Industry Design

Here is my first try to create industry assets, mostly inspired by the Industrial Decay Network .
This is an old power generator, which wasnt used for years. Next time I´m using symmetry modifier I will hide the seam. I promise!!!  (Mistakes makes me better harhar :D)
First pic is rendered with mental ray, the ohters are realtime screens using Xoliulshader.

Mesh: 3610 Tris
Textures: 2048Px * 2048 Px


The rendered lowpoly.


The lowpoly with applied textures.

Wireframe with normal map.

Textures: Diffuse, specular, normal

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