This is an old power generator, which wasnt used for years. Next time I´m using symmetry modifier I will hide the seam. I promise!!! (Mistakes makes me better harhar :D)
First pic is rendered with mental ray, the ohters are realtime screens using Xoliulshader.
Mesh: 3610 Tris
Textures: 2048Px * 2048 Px
![]() |
| The rendered lowpoly. |
![]() |
| The lowpoly with applied textures. |
![]() |
| Wireframe with normal map. |
![]() |
| Textures: Diffuse, specular, normal |




Keine Kommentare:
Kommentar veröffentlichen