This is an old power generator, which wasnt used for years. Next time I´m using symmetry modifier I will hide the seam. I promise!!! (Mistakes makes me better harhar :D)
First pic is rendered with mental ray, the ohters are realtime screens using Xoliulshader.
Mesh: 3610 Tris
Textures: 2048Px * 2048 Px
The rendered lowpoly. |
The lowpoly with applied textures. |
Wireframe with normal map. |
Textures: Diffuse, specular, normal |
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