Progress! Only a small update today (neeeeeeed moar time!!!!) Started with the ceiling and played around with my major-layout. Not 100% sure about anything, still testing around :)
Next two days are free and will be full-nerd days. Stay prepared for the next update on monday :)
Samstag, 30. März 2013
Montag, 11. März 2013
Samstag, 9. März 2013
Modular Cathedral - Update 7
I've reworked my Gate. Also created a bunch of new segments and tested them in UDK. I got asked for my normalmap import settings and material setup, so I post it here.
Some highpoly-sculpts can be found too.
Some highpoly-sculpts can be found too.
Freitag, 8. März 2013
Mittwoch, 6. März 2013
Dienstag, 5. März 2013
Montag, 4. März 2013
Modular Cathedral - Update 3
PROGRESS!!! :)
Finished the first modules and throwed it into UDK. Holes and z-fighting everywhere, lots of stuff is still do to. Everything is work in progress of course...
Complete scene is rendered with 2 tileable materials, 4096 Px textures, wohooo :D
Finished the first modules and throwed it into UDK. Holes and z-fighting everywhere, lots of stuff is still do to. Everything is work in progress of course...
Complete scene is rendered with 2 tileable materials, 4096 Px textures, wohooo :D
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